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3rd person action tower defense game

Game DevelopmentUnity3DBlenderPhotoshopAudacitygameView live
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The problem

During my Game Development Master’s program, I had to participate alongside colleagues from 6 different universities from allover Romania in a 5-day game jam, the first edition of Game Jam Universitar. The theme was “Evolution”, and we had to create a game from scratch in that time frame. This was the first time I had the occasion to work in a complete team, with developers, 2D and 3D artists.

The solution

We came up with a tower defense game where the player controls a monkey that has to defend a mistique obelisk from waves of apes. The player engages in melee combat to eliminate the neverending threat, collects DNA from vanquished foes and uses it to unlock evolutionary upgrades.

The development was quite challenging, as we had to learn to work together and coordinate our efforts, as well as balance our work life with the jam’s time constraints. We used Unity3D for the game engine, Blender and Substance for 3D modeling and painting, Photoshop for 2D assets, and Audacity for sound editing.

The team

Maimuțăreală Acută

Name Role
Alex Morariu Game Design, 3D Modelling
Laura Contra Concept Art, 2D Art, UI
Gabriel Neagu Programmer, Sound
Cristian Iurasciuc 3D Modelling, Environment Design
Eduard Scobioală Programmer
Andrei - Petru Balea Programmer, Game Design

The outcome

The game can be downloaded from the itch.io page.

We managed to snatch the BEST FUNCTIONALITY 🏆 award

We can collaborate

Have a project, an idea, or want to learn programming? Get in touch.

Let's work together